Press n or j to go to the next uncovered block, b, p or k for the previous block.
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70x 70x 70x 70x 70x 625x 50x 50x 622x 625x 99x 99x 732x 557x 557x 733x 1082x 1082x 1070x 1077x 1175x 9x 9x 9x 4x 9x 9x 1175x 85x 557x 557x 48x 48x 48x 10x 1x 48x 48x 48x 48x 48x 48x 556x 1x 1x 1x 508x 508x 508x 10x 10x 508x 508x 508x 301x 39x 557x 39x 39x 39x 8x 39x 31x 31x 555x 469x 469x 557x 85x 48x 48x 173x 173x 173x 173x 48x 48x 85x 359x 359x 359x 359x 359x 25x 25x 359x 359x 359x 359x 359x 359x 359x 359x 359x 359x 359x 359x 359x 359x 40x 40x 359x 359x 359x 359x 359x 3x 3x 359x 359x 349x 349x 349x 359x 79x 79x 359x 359x 359x 359x 3x 3x 3x 3x 3x 359x 352x 359x 359x 359x 359x 45x 41x 41x 22x 7x 359x 359x 359x 359x 359x 85x 175x 175x 175x 175x 175x 175x 175x 175x 170x 170x 175x 85x 2290x 738x 738x 2290x 62x 62x 2290x 2290x 2290x 2290x 85x 85x 1246x 110x 110x 110x 1246x 1136x 1136x 1136x 1136x 1136x 1136x 1136x 1136x 1136x 1136x 1244x 1245x 1238x 1238x 1238x 1238x 1238x 1246x 85x 85x 85x 85x 85x 85x 85x 85x 85x 85x 85x 85x 85x 85x 85x 4x 4x 4x 4x 85x 85x 85x 85x 85x 85x 1184x 1184x 1184x 1184x 1184x 1182x 6x 2x 1182x 1184x 8758x 8758x 8758x 8758x 8758x 5308x 5308x 8758x 3450x 3450x 3450x 8758x 2x 1316x 1316x 1316x 1316x 1316x 1232x 85x 1316x 2x 191x 191x 191x 191x 191x 191x 191x 106x 173x 173x 173x 81x 26x 26x 26x 81x 81x 81x 173x 40x 40x 173x 6x 6x 173x 163x 163x 173x 106x 191x 38x 38x 38x 38x 38x 38x 210x 210x 207x 207x 44x 44x 44x 44x 163x 163x 207x 153x 153x 82x 153x 71x 71x 153x 207x 125x 65x 65x 125x 125x 207x 210x 38x 38x 38x 82x 82x 82x 38x 38x 1392x 1392x 1392x 1392x 1392x 412x 8x 412x 404x 404x 412x 1392x 2x 884x 235x 235x 235x 884x | import { Comment, Fragment, Static, Text, type VNode, type VNodeArrayChildren, type VNodeHook, type VNodeProps, cloneIfMounted, createVNode, invokeVNodeHook, isSameVNodeType, normalizeVNode, } from './vnode' import { type ComponentInternalInstance, type ComponentOptions, type Data, type LifecycleHook, createComponentInstance, setupComponent, } from './component' import { filterSingleRoot, renderComponentRoot, shouldUpdateComponent, updateHOCHostEl, } from './componentRenderUtils' import { EMPTY_ARR, EMPTY_OBJ, NOOP, PatchFlags, ShapeFlags, def, getGlobalThis, invokeArrayFns, isArray, isReservedProp, } from '@vue/shared' import { type SchedulerJob, SchedulerJobFlags, type SchedulerJobs, flushPostFlushCbs, flushPreFlushCbs, queueJob, queuePostFlushCb, } from './scheduler' import { EffectFlags, ReactiveEffect, pauseTracking, resetTracking, } from '@vue/reactivity' import { updateProps } from './componentProps' import { updateSlots } from './componentSlots' import { popWarningContext, pushWarningContext, warn } from './warning' import { type CreateAppFunction, createAppAPI } from './apiCreateApp' import { setRef } from './rendererTemplateRef' import { type SuspenseBoundary, type SuspenseImpl, isSuspense, queueEffectWithSuspense, } from './components/Suspense' import { TeleportEndKey, type TeleportImpl, type TeleportVNode, } from './components/Teleport' import { type KeepAliveContext, isKeepAlive } from './components/KeepAlive' import { isHmrUpdating, registerHMR, unregisterHMR } from './hmr' import { type RootHydrateFunction, createHydrationFunctions } from './hydration' import { invokeDirectiveHook } from './directives' import { endMeasure, startMeasure } from './profiling' import { devtoolsComponentAdded, devtoolsComponentRemoved, devtoolsComponentUpdated, setDevtoolsHook, } from './devtools' import { initFeatureFlags } from './featureFlags' import { isAsyncWrapper } from './apiAsyncComponent' import { isCompatEnabled } from './compat/compatConfig' import { DeprecationTypes } from './compat/compatConfig' import type { TransitionHooks } from './components/BaseTransition' import type { VueElement } from '@vue/runtime-dom' export interface Renderer<HostElement = RendererElement> { render: RootRenderFunction<HostElement> createApp: CreateAppFunction<HostElement> } export interface HydrationRenderer extends Renderer<Element | ShadowRoot> { hydrate: RootHydrateFunction } export type ElementNamespace = 'svg' | 'mathml' | undefined export type RootRenderFunction<HostElement = RendererElement> = ( vnode: VNode | null, container: HostElement, namespace?: ElementNamespace, ) => void export interface RendererOptions< HostNode = RendererNode, HostElement = RendererElement, > { patchProp( el: HostElement, key: string, prevValue: any, nextValue: any, namespace?: ElementNamespace, parentComponent?: ComponentInternalInstance | null, ): void insert(el: HostNode, parent: HostElement, anchor?: HostNode | null): void remove(el: HostNode): void createElement( type: string, namespace?: ElementNamespace, isCustomizedBuiltIn?: string, vnodeProps?: (VNodeProps & { [key: string]: any }) | null, ): HostElement createText(text: string): HostNode createComment(text: string): HostNode setText(node: HostNode, text: string): void setElementText(node: HostElement, text: string): void parentNode(node: HostNode): HostElement | null nextSibling(node: HostNode): HostNode | null querySelector?(selector: string): HostElement | null setScopeId?(el: HostElement, id: string): void cloneNode?(node: HostNode): HostNode insertStaticContent?( content: string, parent: HostElement, anchor: HostNode | null, namespace: ElementNamespace, start?: HostNode | null, end?: HostNode | null, ): [HostNode, HostNode] } // Renderer Node can technically be any object in the context of core renderer // logic - they are never directly operated on and always passed to the node op // functions provided via options, so the internal constraint is really just // a generic object. export interface RendererNode { [key: string | symbol]: any } export interface RendererElement extends RendererNode {} // An object exposing the internals of a renderer, passed to tree-shakeable // features so that they can be decoupled from this file. Keys are shortened // to optimize bundle size. export interface RendererInternals< HostNode = RendererNode, HostElement = RendererElement, > { p: PatchFn um: UnmountFn r: RemoveFn m: MoveFn mt: MountComponentFn mc: MountChildrenFn pc: PatchChildrenFn pbc: PatchBlockChildrenFn n: NextFn o: RendererOptions<HostNode, HostElement> } // These functions are created inside a closure and therefore their types cannot // be directly exported. In order to avoid maintaining function signatures in // two places, we declare them once here and use them inside the closure. type PatchFn = ( n1: VNode | null, // null means this is a mount n2: VNode, container: RendererElement, anchor?: RendererNode | null, parentComponent?: ComponentInternalInstance | null, parentSuspense?: SuspenseBoundary | null, namespace?: ElementNamespace, slotScopeIds?: string[] | null, optimized?: boolean, ) => void type MountChildrenFn = ( children: VNodeArrayChildren, container: RendererElement, anchor: RendererNode | null, parentComponent: ComponentInternalInstance | null, parentSuspense: SuspenseBoundary | null, namespace: ElementNamespace, slotScopeIds: string[] | null, optimized: boolean, start?: number, ) => void type PatchChildrenFn = ( n1: VNode | null, n2: VNode, container: RendererElement, anchor: RendererNode | null, parentComponent: ComponentInternalInstance | null, parentSuspense: SuspenseBoundary | null, namespace: ElementNamespace, slotScopeIds: string[] | null, optimized: boolean, ) => void type PatchBlockChildrenFn = ( oldChildren: VNode[], newChildren: VNode[], fallbackContainer: RendererElement, parentComponent: ComponentInternalInstance | null, parentSuspense: SuspenseBoundary | null, namespace: ElementNamespace, slotScopeIds: string[] | null, ) => void type MoveFn = ( vnode: VNode, container: RendererElement, anchor: RendererNode | null, type: MoveType, parentSuspense?: SuspenseBoundary | null, ) => void type NextFn = (vnode: VNode) => RendererNode | null type UnmountFn = ( vnode: VNode, parentComponent: ComponentInternalInstance | null, parentSuspense: SuspenseBoundary | null, doRemove?: boolean, optimized?: boolean, ) => void type RemoveFn = (vnode: VNode) => void type UnmountChildrenFn = ( children: VNode[], parentComponent: ComponentInternalInstance | null, parentSuspense: SuspenseBoundary | null, doRemove?: boolean, optimized?: boolean, start?: number, ) => void export type MountComponentFn = ( initialVNode: VNode, container: RendererElement, anchor: RendererNode | null, parentComponent: ComponentInternalInstance | null, parentSuspense: SuspenseBoundary | null, namespace: ElementNamespace, optimized: boolean, ) => void type ProcessTextOrCommentFn = ( n1: VNode | null, n2: VNode, container: RendererElement, anchor: RendererNode | null, ) => void export type SetupRenderEffectFn = ( instance: ComponentInternalInstance, initialVNode: VNode, container: RendererElement, anchor: RendererNode | null, parentSuspense: SuspenseBoundary | null, namespace: ElementNamespace, optimized: boolean, ) => void export enum MoveType { ENTER, LEAVE, REORDER, } export const queuePostRenderEffect: ( fn: SchedulerJobs, suspense: SuspenseBoundary | null, ) => void = __FEATURE_SUSPENSE__ ? __TEST__ ? // vitest can't seem to handle eager circular dependency (fn: Function | Function[], suspense: SuspenseBoundary | null) => queueEffectWithSuspense(fn, suspense) : queueEffectWithSuspense : queuePostFlushCb /** * The createRenderer function accepts two generic arguments: * HostNode and HostElement, corresponding to Node and Element types in the * host environment. For example, for runtime-dom, HostNode would be the DOM * `Node` interface and HostElement would be the DOM `Element` interface. * * Custom renderers can pass in the platform specific types like this: * * ``` js * const { render, createApp } = createRenderer<Node, Element>({ * patchProp, * ...nodeOps * }) * ``` */ export function createRenderer< HostNode = RendererNode, HostElement = RendererElement, >(options: RendererOptions<HostNode, HostElement>): Renderer<HostElement> { return baseCreateRenderer<HostNode, HostElement>(options) } // Separate API for creating hydration-enabled renderer. // Hydration logic is only used when calling this function, making it // tree-shakable. export function createHydrationRenderer( options: RendererOptions<Node, Element>, ): HydrationRenderer { return baseCreateRenderer(options, createHydrationFunctions) } // overload 1: no hydration function baseCreateRenderer< HostNode = RendererNode, HostElement = RendererElement, >(options: RendererOptions<HostNode, HostElement>): Renderer<HostElement> // overload 2: with hydration function baseCreateRenderer( options: RendererOptions<Node, Element>, createHydrationFns: typeof createHydrationFunctions, ): HydrationRenderer // implementation function baseCreateRenderer( options: RendererOptions, createHydrationFns?: typeof createHydrationFunctions, ): any { // compile-time feature flags check if (__ESM_BUNDLER__ && !__TEST__) { initFeatureFlags() } const target = getGlobalThis() target.__VUE__ = true if (__DEV__ || __FEATURE_PROD_DEVTOOLS__) { setDevtoolsHook(target.__VUE_DEVTOOLS_GLOBAL_HOOK__, target) } const { insert: hostInsert, remove: hostRemove, patchProp: hostPatchProp, createElement: hostCreateElement, createText: hostCreateText, createComment: hostCreateComment, setText: hostSetText, setElementText: hostSetElementText, parentNode: hostParentNode, nextSibling: hostNextSibling, setScopeId: hostSetScopeId = NOOP, insertStaticContent: hostInsertStaticContent, } = options // Note: functions inside this closure should use `const xxx = () => {}` // style in order to prevent being inlined by minifiers. const patch: PatchFn = ( n1, n2, container, anchor = null, parentComponent = null, parentSuspense = null, namespace = undefined, slotScopeIds = null, optimized = __DEV__ && isHmrUpdating ? false : !!n2.dynamicChildren, ) => { if (n1 === n2) { return } // patching & not same type, unmount old tree if (n1 && !isSameVNodeType(n1, n2)) { anchor = getNextHostNode(n1) unmount(n1, parentComponent, parentSuspense, true) n1 = null } if (n2.patchFlag === PatchFlags.BAIL) { optimized = false n2.dynamicChildren = null } const { type, ref, shapeFlag } = n2 switch (type) { case Text: processText(n1, n2, container, anchor) break case Comment: processCommentNode(n1, n2, container, anchor) break case Static: if (n1 == null) { mountStaticNode(n2, container, anchor, namespace) } else if (__DEV__) { patchStaticNode(n1, n2, container, namespace) } break case Fragment: processFragment( n1, n2, container, anchor, parentComponent, parentSuspense, namespace, slotScopeIds, optimized, ) break default: if (shapeFlag & ShapeFlags.ELEMENT) { processElement( n1, n2, container, anchor, parentComponent, parentSuspense, namespace, slotScopeIds, optimized, ) } else if (shapeFlag & ShapeFlags.COMPONENT) { processComponent( n1, n2, container, anchor, parentComponent, parentSuspense, namespace, slotScopeIds, optimized, ) } else if (shapeFlag & ShapeFlags.TELEPORT) { ;(type as typeof TeleportImpl).process( n1 as TeleportVNode, n2 as TeleportVNode, container, anchor, parentComponent, parentSuspense, namespace, slotScopeIds, optimized, internals, ) } else if (__FEATURE_SUSPENSE__ && shapeFlag & ShapeFlags.SUSPENSE) { ;(type as typeof SuspenseImpl).process( n1, n2, container, anchor, parentComponent, parentSuspense, namespace, slotScopeIds, optimized, internals, ) } else if (__DEV__) { warn('Invalid VNode type:', type, `(${typeof type})`) } } // set ref if (ref != null && parentComponent) { setRef(ref, n1 && n1.ref, parentSuspense, n2 || n1, !n2) } else if (ref == null && n1 && n1.ref != null) { setRef(n1.ref, null, parentSuspense, n1, true) } } const processText: ProcessTextOrCommentFn = (n1, n2, container, anchor) => { if (n1 == null) { hostInsert( (n2.el = hostCreateText(n2.children as string)), container, anchor, ) } else { const el = (n2.el = n1.el!) if (n2.children !== n1.children) { hostSetText(el, n2.children as string) } } } const processCommentNode: ProcessTextOrCommentFn = ( n1, n2, container, anchor, ) => { if (n1 == null) { hostInsert( (n2.el = hostCreateComment((n2.children as string) || '')), container, anchor, ) } else { // there's no support for dynamic comments n2.el = n1.el } } const mountStaticNode = ( n2: VNode, container: RendererElement, anchor: RendererNode | null, namespace: ElementNamespace, ) => { // static nodes are only present when used with compiler-dom/runtime-dom // which guarantees presence of hostInsertStaticContent. ;[n2.el, n2.anchor] = hostInsertStaticContent!( n2.children as string, container, anchor, namespace, n2.el, n2.anchor, ) } /** * Dev / HMR only */ const patchStaticNode = ( n1: VNode, n2: VNode, container: RendererElement, namespace: ElementNamespace, ) => { // static nodes are only patched during dev for HMR if (n2.children !== n1.children) { const anchor = hostNextSibling(n1.anchor!) // remove existing removeStaticNode(n1) // insert new ;[n2.el, n2.anchor] = hostInsertStaticContent!( n2.children as string, container, anchor, namespace, ) } else { n2.el = n1.el n2.anchor = n1.anchor } } const moveStaticNode = ( { el, anchor }: VNode, container: RendererElement, nextSibling: RendererNode | null, ) => { let next while (el && el !== anchor) { next = hostNextSibling(el) hostInsert(el, container, nextSibling) el = next } hostInsert(anchor!, container, nextSibling) } const removeStaticNode = ({ el, anchor }: VNode) => { let next while (el && el !== anchor) { next = hostNextSibling(el) hostRemove(el) el = next } hostRemove(anchor!) } const processElement = ( n1: VNode | null, n2: VNode, container: RendererElement, anchor: RendererNode | null, parentComponent: ComponentInternalInstance | null, parentSuspense: SuspenseBoundary | null, namespace: ElementNamespace, slotScopeIds: string[] | null, optimized: boolean, ) => { if (n2.type === 'svg') { namespace = 'svg' } else if (n2.type === 'math') { namespace = 'mathml' } if (n1 == null) { mountElement( n2, container, anchor, parentComponent, parentSuspense, namespace, slotScopeIds, optimized, ) } else { patchElement( n1, n2, parentComponent, parentSuspense, namespace, slotScopeIds, optimized, ) } } const mountElement = ( vnode: VNode, container: RendererElement, anchor: RendererNode | null, parentComponent: ComponentInternalInstance | null, parentSuspense: SuspenseBoundary | null, namespace: ElementNamespace, slotScopeIds: string[] | null, optimized: boolean, ) => { let el: RendererElement let vnodeHook: VNodeHook | undefined | null const { props, shapeFlag, transition, dirs } = vnode el = vnode.el = hostCreateElement( vnode.type as string, namespace, props && props.is, props, ) // mount children first, since some props may rely on child content // being already rendered, e.g. `<select value>` if (shapeFlag & ShapeFlags.TEXT_CHILDREN) { hostSetElementText(el, vnode.children as string) } else if (shapeFlag & ShapeFlags.ARRAY_CHILDREN) { mountChildren( vnode.children as VNodeArrayChildren, el, null, parentComponent, parentSuspense, resolveChildrenNamespace(vnode, namespace), slotScopeIds, optimized, ) } if (dirs) { invokeDirectiveHook(vnode, null, parentComponent, 'created') } // scopeId setScopeId(el, vnode, vnode.scopeId, slotScopeIds, parentComponent) // props if (props) { for (const key in props) { if (key !== 'value' && !isReservedProp(key)) { hostPatchProp(el, key, null, props[key], namespace, parentComponent) } } /** * Special case for setting value on DOM elements: * - it can be order-sensitive (e.g. should be set *after* min/max, #2325, #4024) * - it needs to be forced (#1471) * #2353 proposes adding another renderer option to configure this, but * the properties affects are so finite it is worth special casing it * here to reduce the complexity. (Special casing it also should not * affect non-DOM renderers) */ if ('value' in props) { hostPatchProp(el, 'value', null, props.value, namespace) } if ((vnodeHook = props.onVnodeBeforeMount)) { invokeVNodeHook(vnodeHook, parentComponent, vnode) } } if (__DEV__ || __FEATURE_PROD_DEVTOOLS__) { def(el, '__vnode', vnode, true) def(el, '__vueParentComponent', parentComponent, true) } if (dirs) { invokeDirectiveHook(vnode, null, parentComponent, 'beforeMount') } // #1583 For inside suspense + suspense not resolved case, enter hook should call when suspense resolved // #1689 For inside suspense + suspense resolved case, just call it const needCallTransitionHooks = needTransition(parentSuspense, transition) if (needCallTransitionHooks) { transition!.beforeEnter(el) } hostInsert(el, container, anchor) if ( (vnodeHook = props && props.onVnodeMounted) || needCallTransitionHooks || dirs ) { queuePostRenderEffect(() => { vnodeHook && invokeVNodeHook(vnodeHook, parentComponent, vnode) needCallTransitionHooks && transition!.enter(el) dirs && invokeDirectiveHook(vnode, null, parentComponent, 'mounted') }, parentSuspense) } } const setScopeId = ( el: RendererElement, vnode: VNode, scopeId: string | null, slotScopeIds: string[] | null, parentComponent: ComponentInternalInstance | null, ) => { if (scopeId) { hostSetScopeId(el, scopeId) } if (slotScopeIds) { for (let i = 0; i < slotScopeIds.length; i++) { hostSetScopeId(el, slotScopeIds[i]) } } if (parentComponent) { let subTree = parentComponent.subTree if ( __DEV__ && subTree.patchFlag > 0 && subTree.patchFlag & PatchFlags.DEV_ROOT_FRAGMENT ) { subTree = filterSingleRoot(subTree.children as VNodeArrayChildren) || subTree } if ( vnode === subTree || (isSuspense(subTree.type) && (subTree.ssContent === vnode || subTree.ssFallback === vnode)) ) { const parentVNode = parentComponent.vnode setScopeId( el, parentVNode, parentVNode.scopeId, parentVNode.slotScopeIds, parentComponent.parent, ) } } } const mountChildren: MountChildrenFn = ( children, container, anchor, parentComponent, parentSuspense, namespace: ElementNamespace, slotScopeIds, optimized, start = 0, ) => { for (let i = start; i < children.length; i++) { const child = (children[i] = optimized ? cloneIfMounted(children[i] as VNode) : normalizeVNode(children[i])) patch( null, child, container, anchor, parentComponent, parentSuspense, namespace, slotScopeIds, optimized, ) } } const patchElement = ( n1: VNode, n2: VNode, parentComponent: ComponentInternalInstance | null, parentSuspense: SuspenseBoundary | null, namespace: ElementNamespace, slotScopeIds: string[] | null, optimized: boolean, ) => { const el = (n2.el = n1.el!) if (__DEV__ || __FEATURE_PROD_DEVTOOLS__) { el.__vnode = n2 } let { patchFlag, dynamicChildren, dirs } = n2 // #1426 take the old vnode's patch flag into account since user may clone a // compiler-generated vnode, which de-opts to FULL_PROPS patchFlag |= n1.patchFlag & PatchFlags.FULL_PROPS const oldProps = n1.props || EMPTY_OBJ const newProps = n2.props || EMPTY_OBJ let vnodeHook: VNodeHook | undefined | null // disable recurse in beforeUpdate hooks parentComponent && toggleRecurse(parentComponent, false) if ((vnodeHook = newProps.onVnodeBeforeUpdate)) { invokeVNodeHook(vnodeHook, parentComponent, n2, n1) } if (dirs) { invokeDirectiveHook(n2, n1, parentComponent, 'beforeUpdate') } parentComponent && toggleRecurse(parentComponent, true) if (__DEV__ && isHmrUpdating) { // HMR updated, force full diff patchFlag = 0 optimized = false dynamicChildren = null } // #9135 innerHTML / textContent unset needs to happen before possible // new children mount if ( (oldProps.innerHTML && newProps.innerHTML == null) || (oldProps.textContent && newProps.textContent == null) ) { hostSetElementText(el, '') } if (dynamicChildren) { patchBlockChildren( n1.dynamicChildren!, dynamicChildren, el, parentComponent, parentSuspense, resolveChildrenNamespace(n2, namespace), slotScopeIds, ) if (__DEV__) { // necessary for HMR traverseStaticChildren(n1, n2) } } else if (!optimized) { // full diff patchChildren( n1, n2, el, null, parentComponent, parentSuspense, resolveChildrenNamespace(n2, namespace), slotScopeIds, false, ) } if (patchFlag > 0) { // the presence of a patchFlag means this element's render code was // generated by the compiler and can take the fast path. // in this path old node and new node are guaranteed to have the same shape // (i.e. at the exact same position in the source template) if (patchFlag & PatchFlags.FULL_PROPS) { // element props contain dynamic keys, full diff needed patchProps(el, oldProps, newProps, parentComponent, namespace) } else { // class // this flag is matched when the element has dynamic class bindings. if (patchFlag & PatchFlags.CLASS) { if (oldProps.class !== newProps.class) { hostPatchProp(el, 'class', null, newProps.class, namespace) } } // style // this flag is matched when the element has dynamic style bindings if (patchFlag & PatchFlags.STYLE) { hostPatchProp(el, 'style', oldProps.style, newProps.style, namespace) } // props // This flag is matched when the element has dynamic prop/attr bindings // other than class and style. The keys of dynamic prop/attrs are saved for // faster iteration. // Note dynamic keys like :[foo]="bar" will cause this optimization to // bail out and go through a full diff because we need to unset the old key if (patchFlag & PatchFlags.PROPS) { // if the flag is present then dynamicProps must be non-null const propsToUpdate = n2.dynamicProps! for (let i = 0; i < propsToUpdate.length; i++) { const key = propsToUpdate[i] const prev = oldProps[key] const next = newProps[key] // #1471 force patch value if (next !== prev || key === 'value') { hostPatchProp(el, key, prev, next, namespace, parentComponent) } } } } // text // This flag is matched when the element has only dynamic text children. if (patchFlag & PatchFlags.TEXT) { if (n1.children !== n2.children) { hostSetElementText(el, n2.children as string) } } } else if (!optimized && dynamicChildren == null) { // unoptimized, full diff patchProps(el, oldProps, newProps, parentComponent, namespace) } if ((vnodeHook = newProps.onVnodeUpdated) || dirs) { queuePostRenderEffect(() => { vnodeHook && invokeVNodeHook(vnodeHook, parentComponent, n2, n1) dirs && invokeDirectiveHook(n2, n1, parentComponent, 'updated') }, parentSuspense) } } // The fast path for blocks. const patchBlockChildren: PatchBlockChildrenFn = ( oldChildren, newChildren, fallbackContainer, parentComponent, parentSuspense, namespace: ElementNamespace, slotScopeIds, ) => { for (let i = 0; i < newChildren.length; i++) { const oldVNode = oldChildren[i] const newVNode = newChildren[i] // Determine the container (parent element) for the patch. const container = // oldVNode may be an errored async setup() component inside Suspense // which will not have a mounted element oldVNode.el && // - In the case of a Fragment, we need to provide the actual parent // of the Fragment itself so it can move its children. (oldVNode.type === Fragment || // - In the case of different nodes, there is going to be a replacement // which also requires the correct parent container !isSameVNodeType(oldVNode, newVNode) || // - In the case of a component, it could contain anything. oldVNode.shapeFlag & (ShapeFlags.COMPONENT | ShapeFlags.TELEPORT | ShapeFlags.SUSPENSE)) ? hostParentNode(oldVNode.el)! : // In other cases, the parent container is not actually used so we // just pass the block element here to avoid a DOM parentNode call. fallbackContainer patch( oldVNode, newVNode, container, null, parentComponent, parentSuspense, namespace, slotScopeIds, true, ) } } const patchProps = ( el: RendererElement, oldProps: Data, newProps: Data, parentComponent: ComponentInternalInstance | null, namespace: ElementNamespace, ) => { if (oldProps !== newProps) { if (oldProps !== EMPTY_OBJ) { for (const key in oldProps) { if (!isReservedProp(key) && !(key in newProps)) { hostPatchProp( el, key, oldProps[key], null, namespace, parentComponent, ) } } } for (const key in newProps) { // empty string is not valid prop if (isReservedProp(key)) continue const next = newProps[key] const prev = oldProps[key] // defer patching value if (next !== prev && key !== 'value') { hostPatchProp(el, key, prev, next, namespace, parentComponent) } } if ('value' in newProps) { hostPatchProp(el, 'value', oldProps.value, newProps.value, namespace) } } } const processFragment = ( n1: VNode | null, n2: VNode, container: RendererElement, anchor: RendererNode | null, parentComponent: ComponentInternalInstance | null, parentSuspense: SuspenseBoundary | null, namespace: ElementNamespace, slotScopeIds: string[] | null, optimized: boolean, ) => { const fragmentStartAnchor = (n2.el = n1 ? n1.el : hostCreateText(''))! const fragmentEndAnchor = (n2.anchor = n1 ? n1.anchor : hostCreateText(''))! let { patchFlag, dynamicChildren, slotScopeIds: fragmentSlotScopeIds } = n2 if ( __DEV__ && // #5523 dev root fragment may inherit directives (isHmrUpdating || patchFlag & PatchFlags.DEV_ROOT_FRAGMENT) ) { // HMR updated / Dev root fragment (w/ comments), force full diff patchFlag = 0 optimized = false dynamicChildren = null } // check if this is a slot fragment with :slotted scope ids if (fragmentSlotScopeIds) { slotScopeIds = slotScopeIds ? slotScopeIds.concat(fragmentSlotScopeIds) : fragmentSlotScopeIds } if (n1 == null) { hostInsert(fragmentStartAnchor, container, anchor) hostInsert(fragmentEndAnchor, container, anchor) // a fragment can only have array children // since they are either generated by the compiler, or implicitly created // from arrays. mountChildren( // #10007 // such fragment like `<></>` will be compiled into // a fragment which doesn't have a children. // In this case fallback to an empty array (n2.children || []) as VNodeArrayChildren, container, fragmentEndAnchor, parentComponent, parentSuspense, namespace, slotScopeIds, optimized, ) } else { if ( patchFlag > 0 && patchFlag & PatchFlags.STABLE_FRAGMENT && dynamicChildren && // #2715 the previous fragment could've been a BAILed one as a result // of renderSlot() with no valid children n1.dynamicChildren ) { // a stable fragment (template root or <template v-for>) doesn't need to // patch children order, but it may contain dynamicChildren. patchBlockChildren( n1.dynamicChildren, dynamicChildren, container, parentComponent, parentSuspense, namespace, slotScopeIds, ) if (__DEV__) { // necessary for HMR traverseStaticChildren(n1, n2) } else if ( // #2080 if the stable fragment has a key, it's a <template v-for> that may // get moved around. Make sure all root level vnodes inherit el. // #2134 or if it's a component root, it may also get moved around // as the component is being moved. n2.key != null || (parentComponent && n2 === parentComponent.subTree) ) { traverseStaticChildren(n1, n2, true /* shallow */) } } else { // keyed / unkeyed, or manual fragments. // for keyed & unkeyed, since they are compiler generated from v-for, // each child is guaranteed to be a block so the fragment will never // have dynamicChildren. patchChildren( n1, n2, container, fragmentEndAnchor, parentComponent, parentSuspense, namespace, slotScopeIds, optimized, ) } } } const processComponent = ( n1: VNode | null, n2: VNode, container: RendererElement, anchor: RendererNode | null, parentComponent: ComponentInternalInstance | null, parentSuspense: SuspenseBoundary | null, namespace: ElementNamespace, slotScopeIds: string[] | null, optimized: boolean, ) => { n2.slotScopeIds = slotScopeIds if (n1 == null) { if (n2.shapeFlag & ShapeFlags.COMPONENT_KEPT_ALIVE) { ;(parentComponent!.ctx as KeepAliveContext).activate( n2, container, anchor, namespace, optimized, ) } else { mountComponent( n2, container, anchor, parentComponent, parentSuspense, namespace, optimized, ) } } else { updateComponent(n1, n2, optimized) } } const mountComponent: MountComponentFn = ( initialVNode, container, anchor, parentComponent, parentSuspense, namespace: ElementNamespace, optimized, ) => { // 2.x compat may pre-create the component instance before actually // mounting const compatMountInstance = __COMPAT__ && initialVNode.isCompatRoot && initialVNode.component const instance: ComponentInternalInstance = compatMountInstance || (initialVNode.component = createComponentInstance( initialVNode, parentComponent, parentSuspense, )) if (__DEV__ && instance.type.__hmrId) { registerHMR(instance) } if (__DEV__) { pushWarningContext(initialVNode) startMeasure(instance, `mount`) } // inject renderer internals for keepAlive if (isKeepAlive(initialVNode)) { ;(instance.ctx as KeepAliveContext).renderer = internals } // resolve props and slots for setup context if (!(__COMPAT__ && compatMountInstance)) { if (__DEV__) { startMeasure(instance, `init`) } setupComponent(instance, false, optimized) if (__DEV__) { endMeasure(instance, `init`) } } // avoid hydration for hmr updating if (__DEV__ && isHmrUpdating) initialVNode.el = null // setup() is async. This component relies on async logic to be resolved // before proceeding if (__FEATURE_SUSPENSE__ && instance.asyncDep) { parentSuspense && parentSuspense.registerDep(instance, setupRenderEffect, optimized) // Give it a placeholder if this is not hydration // TODO handle self-defined fallback if (!initialVNode.el) { const placeholder = (instance.subTree = createVNode(Comment)) processCommentNode(null, placeholder, container!, anchor) } } else { setupRenderEffect( instance, initialVNode, container, anchor, parentSuspense, namespace, optimized, ) } if (__DEV__) { popWarningContext() endMeasure(instance, `mount`) } } const updateComponent = (n1: VNode, n2: VNode, optimized: boolean) => { const instance = (n2.component = n1.component)! if (shouldUpdateComponent(n1, n2, optimized)) { if ( __FEATURE_SUSPENSE__ && instance.asyncDep && !instance.asyncResolved ) { // async & still pending - just update props and slots // since the component's reactive effect for render isn't set-up yet if (__DEV__) { pushWarningContext(n2) } updateComponentPreRender(instance, n2, optimized) if (__DEV__) { popWarningContext() } return } else { // normal update instance.next = n2 // instance.update is the reactive effect. instance.update() } } else { // no update needed. just copy over properties n2.el = n1.el instance.vnode = n2 } } const setupRenderEffect: SetupRenderEffectFn = ( instance, initialVNode, container, anchor, parentSuspense, namespace: ElementNamespace, optimized, ) => { const componentUpdateFn = () => { if (!instance.isMounted) { let vnodeHook: VNodeHook | null | undefined const { el, props } = initialVNode const { bm, m, parent, root, type } = instance const isAsyncWrapperVNode = isAsyncWrapper(initialVNode) toggleRecurse(instance, false) // beforeMount hook if (bm) { invokeArrayFns(bm) } // onVnodeBeforeMount if ( !isAsyncWrapperVNode && (vnodeHook = props && props.onVnodeBeforeMount) ) { invokeVNodeHook(vnodeHook, parent, initialVNode) } if ( __COMPAT__ && isCompatEnabled(DeprecationTypes.INSTANCE_EVENT_HOOKS, instance) ) { instance.emit('hook:beforeMount') } toggleRecurse(instance, true) if (el && hydrateNode) { // vnode has adopted host node - perform hydration instead of mount. const hydrateSubTree = () => { if (__DEV__) { startMeasure(instance, `render`) } instance.subTree = renderComponentRoot(instance) if (__DEV__) { endMeasure(instance, `render`) } if (__DEV__) { startMeasure(instance, `hydrate`) } hydrateNode!( el as Node, instance.subTree, instance, parentSuspense, null, ) if (__DEV__) { endMeasure(instance, `hydrate`) } } if ( isAsyncWrapperVNode && (type as ComponentOptions).__asyncHydrate ) { ;(type as ComponentOptions).__asyncHydrate!( el as Element, instance, hydrateSubTree, ) } else { hydrateSubTree() } } else { // custom element style injection if ( root.ce && // @ts-expect-error _def is private (root.ce as VueElement)._def.shadowRoot !== false ) { root.ce._injectChildStyle(type) } if (__DEV__) { startMeasure(instance, `render`) } const subTree = (instance.subTree = renderComponentRoot(instance)) if (__DEV__) { endMeasure(instance, `render`) } if (__DEV__) { startMeasure(instance, `patch`) } patch( null, subTree, container, anchor, instance, parentSuspense, namespace, ) if (__DEV__) { endMeasure(instance, `patch`) } initialVNode.el = subTree.el } // mounted hook if (m) { queuePostRenderEffect(m, parentSuspense) } // onVnodeMounted if ( !isAsyncWrapperVNode && (vnodeHook = props && props.onVnodeMounted) ) { const scopedInitialVNode = initialVNode queuePostRenderEffect( () => invokeVNodeHook(vnodeHook!, parent, scopedInitialVNode), parentSuspense, ) } if ( __COMPAT__ && isCompatEnabled(DeprecationTypes.INSTANCE_EVENT_HOOKS, instance) ) { queuePostRenderEffect( () => instance.emit('hook:mounted'), parentSuspense, ) } // activated hook for keep-alive roots. // #1742 activated hook must be accessed after first render // since the hook may be injected by a child keep-alive if ( initialVNode.shapeFlag & ShapeFlags.COMPONENT_SHOULD_KEEP_ALIVE || (parent && isAsyncWrapper(parent.vnode) && parent.vnode.shapeFlag & ShapeFlags.COMPONENT_SHOULD_KEEP_ALIVE) ) { instance.a && queuePostRenderEffect(instance.a, parentSuspense) if ( __COMPAT__ && isCompatEnabled(DeprecationTypes.INSTANCE_EVENT_HOOKS, instance) ) { queuePostRenderEffect( () => instance.emit('hook:activated'), parentSuspense, ) } } instance.isMounted = true if (__DEV__ || __FEATURE_PROD_DEVTOOLS__) { devtoolsComponentAdded(instance) } // #2458: deference mount-only object parameters to prevent memleaks initialVNode = container = anchor = null as any } else { let { next, bu, u, parent, vnode } = instance if (__FEATURE_SUSPENSE__) { const nonHydratedAsyncRoot = locateNonHydratedAsyncRoot(instance) // we are trying to update some async comp before hydration // this will cause crash because we don't know the root node yet if (nonHydratedAsyncRoot) { // only sync the properties and abort the rest of operations if (next) { next.el = vnode.el updateComponentPreRender(instance, next, optimized) } // and continue the rest of operations once the deps are resolved nonHydratedAsyncRoot.asyncDep!.then(() => { // the instance may be destroyed during the time period if (!instance.isUnmounted) { componentUpdateFn() } }) return } } // updateComponent // This is triggered by mutation of component's own state (next: null) // OR parent calling processComponent (next: VNode) let originNext = next let vnodeHook: VNodeHook | null | undefined if (__DEV__) { pushWarningContext(next || instance.vnode) } // Disallow component effect recursion during pre-lifecycle hooks. toggleRecurse(instance, false) if (next) { next.el = vnode.el updateComponentPreRender(instance, next, optimized) } else { next = vnode } // beforeUpdate hook if (bu) { invokeArrayFns(bu) } // onVnodeBeforeUpdate if ((vnodeHook = next.props && next.props.onVnodeBeforeUpdate)) { invokeVNodeHook(vnodeHook, parent, next, vnode) } if ( __COMPAT__ && isCompatEnabled(DeprecationTypes.INSTANCE_EVENT_HOOKS, instance) ) { instance.emit('hook:beforeUpdate') } toggleRecurse(instance, true) // render if (__DEV__) { startMeasure(instance, `render`) } const nextTree = renderComponentRoot(instance) if (__DEV__) { endMeasure(instance, `render`) } const prevTree = instance.subTree instance.subTree = nextTree if (__DEV__) { startMeasure(instance, `patch`) } patch( prevTree, nextTree, // parent may have changed if it's in a teleport hostParentNode(prevTree.el!)!, // anchor may have changed if it's in a fragment getNextHostNode(prevTree), instance, parentSuspense, namespace, ) if (__DEV__) { endMeasure(instance, `patch`) } next.el = nextTree.el if (originNext === null) { // self-triggered update. In case of HOC, update parent component // vnode el. HOC is indicated by parent instance's subTree pointing // to child component's vnode updateHOCHostEl(instance, nextTree.el) } // updated hook if (u) { queuePostRenderEffect(u, parentSuspense) } // onVnodeUpdated if ((vnodeHook = next.props && next.props.onVnodeUpdated)) { queuePostRenderEffect( () => invokeVNodeHook(vnodeHook!, parent, next!, vnode), parentSuspense, ) } if ( __COMPAT__ && isCompatEnabled(DeprecationTypes.INSTANCE_EVENT_HOOKS, instance) ) { queuePostRenderEffect( () => instance.emit('hook:updated'), parentSuspense, ) } if (__DEV__ || __FEATURE_PROD_DEVTOOLS__) { devtoolsComponentUpdated(instance) } if (__DEV__) { popWarningContext() } } } // create reactive effect for rendering instance.scope.on() const effect = (instance.effect = new ReactiveEffect(componentUpdateFn)) instance.scope.off() const update = (instance.update = effect.run.bind(effect)) const job: SchedulerJob = (instance.job = effect.runIfDirty.bind(effect)) job.i = instance job.id = instance.uid effect.scheduler = () => queueJob(job) // allowRecurse // #1801, #2043 component render effects should allow recursive updates toggleRecurse(instance, true) if (__DEV__) { effect.onTrack = instance.rtc ? e => invokeArrayFns(instance.rtc!, e) : void 0 effect.onTrigger = instance.rtg ? e => invokeArrayFns(instance.rtg!, e) : void 0 } update() } const updateComponentPreRender = ( instance: ComponentInternalInstance, nextVNode: VNode, optimized: boolean, ) => { nextVNode.component = instance const prevProps = instance.vnode.props instance.vnode = nextVNode instance.next = null updateProps(instance, nextVNode.props, prevProps, optimized) updateSlots(instance, nextVNode.children, optimized) pauseTracking() // props update may have triggered pre-flush watchers. // flush them before the render update. flushPreFlushCbs(instance) resetTracking() } const patchChildren: PatchChildrenFn = ( n1, n2, container, anchor, parentComponent, parentSuspense, namespace: ElementNamespace, slotScopeIds, optimized = false, ) => { const c1 = n1 && n1.children const prevShapeFlag = n1 ? n1.shapeFlag : 0 const c2 = n2.children const { patchFlag, shapeFlag } = n2 // fast path if (patchFlag > 0) { if (patchFlag & PatchFlags.KEYED_FRAGMENT) { // this could be either fully-keyed or mixed (some keyed some not) // presence of patchFlag means children are guaranteed to be arrays patchKeyedChildren( c1 as VNode[], c2 as VNodeArrayChildren, container, anchor, parentComponent, parentSuspense, namespace, slotScopeIds, optimized, ) return } else if (patchFlag & PatchFlags.UNKEYED_FRAGMENT) { // unkeyed patchUnkeyedChildren( c1 as VNode[], c2 as VNodeArrayChildren, container, anchor, parentComponent, parentSuspense, namespace, slotScopeIds, optimized, ) return } } // children has 3 possibilities: text, array or no children. if (shapeFlag & ShapeFlags.TEXT_CHILDREN) { // text children fast path if (prevShapeFlag & ShapeFlags.ARRAY_CHILDREN) { unmountChildren(c1 as VNode[], parentComponent, parentSuspense) } if (c2 !== c1) { hostSetElementText(container, c2 as string) } } else { if (prevShapeFlag & ShapeFlags.ARRAY_CHILDREN) { // prev children was array if (shapeFlag & ShapeFlags.ARRAY_CHILDREN) { // two arrays, cannot assume anything, do full diff patchKeyedChildren( c1 as VNode[], c2 as VNodeArrayChildren, container, anchor, parentComponent, parentSuspense, namespace, slotScopeIds, optimized, ) } else { // no new children, just unmount old unmountChildren(c1 as VNode[], parentComponent, parentSuspense, true) } } else { // prev children was text OR null // new children is array OR null if (prevShapeFlag & ShapeFlags.TEXT_CHILDREN) { hostSetElementText(container, '') } // mount new if array if (shapeFlag & ShapeFlags.ARRAY_CHILDREN) { mountChildren( c2 as VNodeArrayChildren, container, anchor, parentComponent, parentSuspense, namespace, slotScopeIds, optimized, ) } } } } const patchUnkeyedChildren = ( c1: VNode[], c2: VNodeArrayChildren, container: RendererElement, anchor: RendererNode | null, parentComponent: ComponentInternalInstance | null, parentSuspense: SuspenseBoundary | null, namespace: ElementNamespace, slotScopeIds: string[] | null, optimized: boolean, ) => { c1 = c1 || EMPTY_ARR c2 = c2 || EMPTY_ARR const oldLength = c1.length const newLength = c2.length const commonLength = Math.min(oldLength, newLength) let i for (i = 0; i < commonLength; i++) { const nextChild = (c2[i] = optimized ? cloneIfMounted(c2[i] as VNode) : normalizeVNode(c2[i])) patch( c1[i], nextChild, container, null, parentComponent, parentSuspense, namespace, slotScopeIds, optimized, ) } if (oldLength > newLength) { // remove old unmountChildren( c1, parentComponent, parentSuspense, true, false, commonLength, ) } else { // mount new mountChildren( c2, container, anchor, parentComponent, parentSuspense, namespace, slotScopeIds, optimized, commonLength, ) } } // can be all-keyed or mixed const patchKeyedChildren = ( c1: VNode[], c2: VNodeArrayChildren, container: RendererElement, parentAnchor: RendererNode | null, parentComponent: ComponentInternalInstance | null, parentSuspense: SuspenseBoundary | null, namespace: ElementNamespace, slotScopeIds: string[] | null, optimized: boolean, ) => { let i = 0 const l2 = c2.length let e1 = c1.length - 1 // prev ending index let e2 = l2 - 1 // next ending index // 1. sync from start // (a b) c // (a b) d e while (i <= e1 && i <= e2) { const n1 = c1[i] const n2 = (c2[i] = optimized ? cloneIfMounted(c2[i] as VNode) : normalizeVNode(c2[i])) if (isSameVNodeType(n1, n2)) { patch( n1, n2, container, null, parentComponent, parentSuspense, namespace, slotScopeIds, optimized, ) } else { break } i++ } // 2. sync from end // a (b c) // d e (b c) while (i <= e1 && i <= e2) { const n1 = c1[e1] const n2 = (c2[e2] = optimized ? cloneIfMounted(c2[e2] as VNode) : normalizeVNode(c2[e2])) if (isSameVNodeType(n1, n2)) { patch( n1, n2, container, null, parentComponent, parentSuspense, namespace, slotScopeIds, optimized, ) } else { break } e1-- e2-- } // 3. common sequence + mount // (a b) // (a b) c // i = 2, e1 = 1, e2 = 2 // (a b) // c (a b) // i = 0, e1 = -1, e2 = 0 if (i > e1) { if (i <= e2) { const nextPos = e2 + 1 const anchor = nextPos < l2 ? (c2[nextPos] as VNode).el : parentAnchor while (i <= e2) { patch( null, (c2[i] = optimized ? cloneIfMounted(c2[i] as VNode) : normalizeVNode(c2[i])), container, anchor, parentComponent, parentSuspense, namespace, slotScopeIds, optimized, ) i++ } } } // 4. common sequence + unmount // (a b) c // (a b) // i = 2, e1 = 2, e2 = 1 // a (b c) // (b c) // i = 0, e1 = 0, e2 = -1 else if (i > e2) { while (i <= e1) { unmount(c1[i], parentComponent, parentSuspense, true) i++ } } // 5. unknown sequence // [i ... e1 + 1]: a b [c d e] f g // [i ... e2 + 1]: a b [e d c h] f g // i = 2, e1 = 4, e2 = 5 else { const s1 = i // prev starting index const s2 = i // next starting index // 5.1 build key:index map for newChildren const keyToNewIndexMap: Map<PropertyKey, number> = new Map() for (i = s2; i <= e2; i++) { const nextChild = (c2[i] = optimized ? cloneIfMounted(c2[i] as VNode) : normalizeVNode(c2[i])) if (nextChild.key != null) { if (__DEV__ && keyToNewIndexMap.has(nextChild.key)) { warn( `Duplicate keys found during update:`, JSON.stringify(nextChild.key), `Make sure keys are unique.`, ) } keyToNewIndexMap.set(nextChild.key, i) } } // 5.2 loop through old children left to be patched and try to patch // matching nodes & remove nodes that are no longer present let j let patched = 0 const toBePatched = e2 - s2 + 1 let moved = false // used to track whether any node has moved let maxNewIndexSoFar = 0 // works as Map<newIndex, oldIndex> // Note that oldIndex is offset by +1 // and oldIndex = 0 is a special value indicating the new node has // no corresponding old node. // used for determining longest stable subsequence const newIndexToOldIndexMap = new Array(toBePatched) for (i = 0; i < toBePatched; i++) newIndexToOldIndexMap[i] = 0 for (i = s1; i <= e1; i++) { const prevChild = c1[i] if (patched >= toBePatched) { // all new children have been patched so this can only be a removal unmount(prevChild, parentComponent, parentSuspense, true) continue } let newIndex if (prevChild.key != null) { newIndex = keyToNewIndexMap.get(prevChild.key) } else { // key-less node, try to locate a key-less node of the same type for (j = s2; j <= e2; j++) { if ( newIndexToOldIndexMap[j - s2] === 0 && isSameVNodeType(prevChild, c2[j] as VNode) ) { newIndex = j break } } } if (newIndex === undefined) { unmount(prevChild, parentComponent, parentSuspense, true) } else { newIndexToOldIndexMap[newIndex - s2] = i + 1 if (newIndex >= maxNewIndexSoFar) { maxNewIndexSoFar = newIndex } else { moved = true } patch( prevChild, c2[newIndex] as VNode, container, null, parentComponent, parentSuspense, namespace, slotScopeIds, optimized, ) patched++ } } // 5.3 move and mount // generate longest stable subsequence only when nodes have moved const increasingNewIndexSequence = moved ? getSequence(newIndexToOldIndexMap) : EMPTY_ARR j = increasingNewIndexSequence.length - 1 // looping backwards so that we can use last patched node as anchor for (i = toBePatched - 1; i >= 0; i--) { const nextIndex = s2 + i const nextChild = c2[nextIndex] as VNode const anchor = nextIndex + 1 < l2 ? (c2[nextIndex + 1] as VNode).el : parentAnchor if (newIndexToOldIndexMap[i] === 0) { // mount new patch( null, nextChild, container, anchor, parentComponent, parentSuspense, namespace, slotScopeIds, optimized, ) } else if (moved) { // move if: // There is no stable subsequence (e.g. a reverse) // OR current node is not among the stable sequence if (j < 0 || i !== increasingNewIndexSequence[j]) { move(nextChild, container, anchor, MoveType.REORDER) } else { j-- } } } } } const move: MoveFn = ( vnode, container, anchor, moveType, parentSuspense = null, ) => { const { el, type, transition, children, shapeFlag } = vnode if (shapeFlag & ShapeFlags.COMPONENT) { move(vnode.component!.subTree, container, anchor, moveType) return } if (__FEATURE_SUSPENSE__ && shapeFlag & ShapeFlags.SUSPENSE) { vnode.suspense!.move(container, anchor, moveType) return } if (shapeFlag & ShapeFlags.TELEPORT) { ;(type as typeof TeleportImpl).move(vnode, container, anchor, internals) return } if (type === Fragment) { hostInsert(el!, container, anchor) for (let i = 0; i < (children as VNode[]).length; i++) { move((children as VNode[])[i], container, anchor, moveType) } hostInsert(vnode.anchor!, container, anchor) return } if (type === Static) { moveStaticNode(vnode, container, anchor) return } // single nodes const needTransition = moveType !== MoveType.REORDER && shapeFlag & ShapeFlags.ELEMENT && transition if (needTransition) { if (moveType === MoveType.ENTER) { transition!.beforeEnter(el!) hostInsert(el!, container, anchor) queuePostRenderEffect(() => transition!.enter(el!), parentSuspense) } else { const { leave, delayLeave, afterLeave } = transition! const remove = () => { if (vnode.ctx!.isUnmounted) { hostRemove(el!) } else { hostInsert(el!, container, anchor) } } const performLeave = () => { leave(el!, () => { remove() afterLeave && afterLeave() }) } if (delayLeave) { delayLeave(el!, remove, performLeave) } else { performLeave() } } } else { hostInsert(el!, container, anchor) } } const unmount: UnmountFn = ( vnode, parentComponent, parentSuspense, doRemove = false, optimized = false, ) => { const { type, props, ref, children, dynamicChildren, shapeFlag, patchFlag, dirs, cacheIndex, } = vnode if (patchFlag === PatchFlags.BAIL) { optimized = false } // unset ref if (ref != null) { pauseTracking() setRef(ref, null, parentSuspense, vnode, true) resetTracking() } // #6593 should clean memo cache when unmount if (cacheIndex != null) { parentComponent!.renderCache[cacheIndex] = undefined } if (shapeFlag & ShapeFlags.COMPONENT_SHOULD_KEEP_ALIVE) { ;(parentComponent!.ctx as KeepAliveContext).deactivate(vnode) return } const shouldInvokeDirs = shapeFlag & ShapeFlags.ELEMENT && dirs const shouldInvokeVnodeHook = !isAsyncWrapper(vnode) let vnodeHook: VNodeHook | undefined | null if ( shouldInvokeVnodeHook && (vnodeHook = props && props.onVnodeBeforeUnmount) ) { invokeVNodeHook(vnodeHook, parentComponent, vnode) } if (shapeFlag & ShapeFlags.COMPONENT) { unmountComponent(vnode.component!, parentSuspense, doRemove) } else { if (__FEATURE_SUSPENSE__ && shapeFlag & ShapeFlags.SUSPENSE) { vnode.suspense!.unmount(parentSuspense, doRemove) return } if (shouldInvokeDirs) { invokeDirectiveHook(vnode, null, parentComponent, 'beforeUnmount') } if (shapeFlag & ShapeFlags.TELEPORT) { ;(vnode.type as typeof TeleportImpl).remove( vnode, parentComponent, parentSuspense, internals, doRemove, ) } else if ( dynamicChildren && // #5154 // when v-once is used inside a block, setBlockTracking(-1) marks the // parent block with hasOnce: true // so that it doesn't take the fast path during unmount - otherwise // components nested in v-once are never unmounted. !dynamicChildren.hasOnce && // #1153: fast path should not be taken for non-stable (v-for) fragments (type !== Fragment || (patchFlag > 0 && patchFlag & PatchFlags.STABLE_FRAGMENT)) ) { // fast path for block nodes: only need to unmount dynamic children. unmountChildren( dynamicChildren, parentComponent, parentSuspense, false, true, ) } else if ( (type === Fragment && patchFlag & (PatchFlags.KEYED_FRAGMENT | PatchFlags.UNKEYED_FRAGMENT)) || (!optimized && shapeFlag & ShapeFlags.ARRAY_CHILDREN) ) { unmountChildren(children as VNode[], parentComponent, parentSuspense) } if (doRemove) { remove(vnode) } } if ( (shouldInvokeVnodeHook && (vnodeHook = props && props.onVnodeUnmounted)) || shouldInvokeDirs ) { queuePostRenderEffect(() => { vnodeHook && invokeVNodeHook(vnodeHook, parentComponent, vnode) shouldInvokeDirs && invokeDirectiveHook(vnode, null, parentComponent, 'unmounted') }, parentSuspense) } } const remove: RemoveFn = vnode => { const { type, el, anchor, transition } = vnode if (type === Fragment) { if ( __DEV__ && vnode.patchFlag > 0 && vnode.patchFlag & PatchFlags.DEV_ROOT_FRAGMENT && transition && !transition.persisted ) { ;(vnode.children as VNode[]).forEach(child => { if (child.type === Comment) { hostRemove(child.el!) } else { remove(child) } }) } else { removeFragment(el!, anchor!) } return } if (type === Static) { removeStaticNode(vnode) return } const performRemove = () => { hostRemove(el!) if (transition && !transition.persisted && transition.afterLeave) { transition.afterLeave() } } if ( vnode.shapeFlag & ShapeFlags.ELEMENT && transition && !transition.persisted ) { const { leave, delayLeave } = transition const performLeave = () => leave(el!, performRemove) if (delayLeave) { delayLeave(vnode.el!, performRemove, performLeave) } else { performLeave() } } else { performRemove() } } const removeFragment = (cur: RendererNode, end: RendererNode) => { // For fragments, directly remove all contained DOM nodes. // (fragment child nodes cannot have transition) let next while (cur !== end) { next = hostNextSibling(cur)! hostRemove(cur) cur = next } hostRemove(end) } const unmountComponent = ( instance: ComponentInternalInstance, parentSuspense: SuspenseBoundary | null, doRemove?: boolean, ) => { if (__DEV__ && instance.type.__hmrId) { unregisterHMR(instance) } const { bum, scope, job, subTree, um, m, a, parent, slots: { __: slotCacheKeys }, } = instance invalidateMount(m) invalidateMount(a) // beforeUnmount hook if (bum) { invokeArrayFns(bum) } // remove slots content from parent renderCache if (parent && isArray(slotCacheKeys)) { slotCacheKeys.forEach(v => { parent.renderCache[v] = undefined }) } if ( __COMPAT__ && isCompatEnabled(DeprecationTypes.INSTANCE_EVENT_HOOKS, instance) ) { instance.emit('hook:beforeDestroy') } // stop effects in component scope scope.stop() // job may be null if a component is unmounted before its async // setup has resolved. if (job) { // so that scheduler will no longer invoke it job.flags! |= SchedulerJobFlags.DISPOSED unmount(subTree, instance, parentSuspense, doRemove) } // unmounted hook if (um) { queuePostRenderEffect(um, parentSuspense) } if ( __COMPAT__ && isCompatEnabled(DeprecationTypes.INSTANCE_EVENT_HOOKS, instance) ) { queuePostRenderEffect( () => instance.emit('hook:destroyed'), parentSuspense, ) } queuePostRenderEffect(() => { instance.isUnmounted = true }, parentSuspense) // A component with async dep inside a pending suspense is unmounted before // its async dep resolves. This should remove the dep from the suspense, and // cause the suspense to resolve immediately if that was the last dep. if ( __FEATURE_SUSPENSE__ && parentSuspense && parentSuspense.pendingBranch && !parentSuspense.isUnmounted && instance.asyncDep && !instance.asyncResolved && instance.suspenseId === parentSuspense.pendingId ) { parentSuspense.deps-- if (parentSuspense.deps === 0) { parentSuspense.resolve() } } if (__DEV__ || __FEATURE_PROD_DEVTOOLS__) { devtoolsComponentRemoved(instance) } } const unmountChildren: UnmountChildrenFn = ( children, parentComponent, parentSuspense, doRemove = false, optimized = false, start = 0, ) => { for (let i = start; i < children.length; i++) { unmount(children[i], parentComponent, parentSuspense, doRemove, optimized) } } const getNextHostNode: NextFn = vnode => { if (vnode.shapeFlag & ShapeFlags.COMPONENT) { return getNextHostNode(vnode.component!.subTree) } if (__FEATURE_SUSPENSE__ && vnode.shapeFlag & ShapeFlags.SUSPENSE) { return vnode.suspense!.next() } const el = hostNextSibling((vnode.anchor || vnode.el)!) // #9071, #9313 // teleported content can mess up nextSibling searches during patch so // we need to skip them during nextSibling search const teleportEnd = el && el[TeleportEndKey] return teleportEnd ? hostNextSibling(teleportEnd) : el } let isFlushing = false const render: RootRenderFunction = (vnode, container, namespace) => { if (vnode == null) { if (container._vnode) { unmount(container._vnode, null, null, true) } } else { patch( container._vnode || null, vnode, container, null, null, null, namespace, ) } container._vnode = vnode if (!isFlushing) { isFlushing = true flushPreFlushCbs() flushPostFlushCbs() isFlushing = false } } const internals: RendererInternals = { p: patch, um: unmount, m: move, r: remove, mt: mountComponent, mc: mountChildren, pc: patchChildren, pbc: patchBlockChildren, n: getNextHostNode, o: options, } let hydrate: ReturnType<typeof createHydrationFunctions>[0] | undefined let hydrateNode: ReturnType<typeof createHydrationFunctions>[1] | undefined if (createHydrationFns) { ;[hydrate, hydrateNode] = createHydrationFns( internals as RendererInternals<Node, Element>, ) } return { render, hydrate, createApp: createAppAPI(render, hydrate), } } function resolveChildrenNamespace( { type, props }: VNode, currentNamespace: ElementNamespace, ): ElementNamespace { return (currentNamespace === 'svg' && type === 'foreignObject') || (currentNamespace === 'mathml' && type === 'annotation-xml' && props && props.encoding && props.encoding.includes('html')) ? undefined : currentNamespace } function toggleRecurse( { effect, job }: ComponentInternalInstance, allowed: boolean, ) { if (allowed) { effect.flags |= EffectFlags.ALLOW_RECURSE job.flags! |= SchedulerJobFlags.ALLOW_RECURSE } else { effect.flags &= ~EffectFlags.ALLOW_RECURSE job.flags! &= ~SchedulerJobFlags.ALLOW_RECURSE } } export function needTransition( parentSuspense: SuspenseBoundary | null, transition: TransitionHooks | null, ): boolean | null { return ( (!parentSuspense || (parentSuspense && !parentSuspense.pendingBranch)) && transition && !transition.persisted ) } /** * #1156 * When a component is HMR-enabled, we need to make sure that all static nodes * inside a block also inherit the DOM element from the previous tree so that * HMR updates (which are full updates) can retrieve the element for patching. * * #2080 * Inside keyed `template` fragment static children, if a fragment is moved, * the children will always be moved. Therefore, in order to ensure correct move * position, el should be inherited from previous nodes. */ export function traverseStaticChildren( n1: VNode, n2: VNode, shallow = false, ): void { const ch1 = n1.children const ch2 = n2.children if (isArray(ch1) && isArray(ch2)) { for (let i = 0; i < ch1.length; i++) { // this is only called in the optimized path so array children are // guaranteed to be vnodes const c1 = ch1[i] as VNode let c2 = ch2[i] as VNode if (c2.shapeFlag & ShapeFlags.ELEMENT && !c2.dynamicChildren) { if (c2.patchFlag <= 0 || c2.patchFlag === PatchFlags.NEED_HYDRATION) { c2 = ch2[i] = cloneIfMounted(ch2[i] as VNode) c2.el = c1.el } if (!shallow && c2.patchFlag !== PatchFlags.BAIL) traverseStaticChildren(c1, c2) } // #6852 also inherit for text nodes if (c2.type === Text) { c2.el = c1.el } // #2324 also inherit for comment nodes, but not placeholders (e.g. v-if which // would have received .el during block patch) if (c2.type === Comment && !c2.el) { c2.el = c1.el } if (__DEV__) { c2.el && (c2.el.__vnode = c2) } } } } // https://en.wikipedia.org/wiki/Longest_increasing_subsequence function getSequence(arr: number[]): number[] { const p = arr.slice() const result = [0] let i, j, u, v, c const len = arr.length for (i = 0; i < len; i++) { const arrI = arr[i] if (arrI !== 0) { j = result[result.length - 1] if (arr[j] < arrI) { p[i] = j result.push(i) continue } u = 0 v = result.length - 1 while (u < v) { c = (u + v) >> 1 if (arr[result[c]] < arrI) { u = c + 1 } else { v = c } } if (arrI < arr[result[u]]) { if (u > 0) { p[i] = result[u - 1] } result[u] = i } } } u = result.length v = result[u - 1] while (u-- > 0) { result[u] = v v = p[v] } return result } function locateNonHydratedAsyncRoot( instance: ComponentInternalInstance, ): ComponentInternalInstance | undefined { const subComponent = instance.subTree.component if (subComponent) { if (subComponent.asyncDep && !subComponent.asyncResolved) { return subComponent } else { return locateNonHydratedAsyncRoot(subComponent) } } } export function invalidateMount(hooks: LifecycleHook): void { if (hooks) { for (let i = 0; i < hooks.length; i++) hooks[i].flags! |= SchedulerJobFlags.DISPOSED } } |